Games Distributed by Magazine
In the early days of home computers, software was small enough to be distributed in the backs of computer magazines. Topaz gives a quick rundown of his experiences with this method of software distribution.
Thanks to Tyrel (@tyrelsouza), Jim K. (@ijimkoz), J3!
References
- Type-in Program article on Wikipedia (https://en.wikipedia.org/wiki/Type-in_program)
- Checksum article on Wikipedia (https://en.wikipedia.org/wiki/Checksum)
- Compute!’s Gazette Issue 36 (https://archive.org/details/1986-06-computegazette/mode/2up)
- The issue I showed off in the video.
- Public Domain Commodore example programs (https://rittwage.com/c64pp/?pg=pd)
- bagel.c3 is on games_i.zip
- hello.dasm on 8 Bit Workshop (https://8bitworkshop.com/v3.9.0/?file=hello.dasm&platform=c64)
- Remove the scanline code and you can get this down to 37 bytes compiled.
- hello.c (https://gist.github.com/johnbintz/dfa1724f6e5ca2f59633b608934644cc)
- The file I used to make the MS-DOS and Linux binaries
- Bruce’s C Compiler (https://linux.die.net/man/1/bcc)
- Used to build MS-DOS COM file for file size
Credits
- Cipher by Kevin MacLeod
- https://incompetech.com/music/royalty-free/music.html
- CC-BY 4.0
- You have to search for this one, I couldn’t find a direct link.